Maxmod
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Macros | |
#define | MMCB_SONGERROR 0x2C |
There has been an error while playing the song. | |
#define | MMCB_SONGFINISHED 0x2B |
A song has finished. | |
#define | MMCB_SONGMESSAGE 0x2A |
A special effect has been found in a song. | |
#define MMCB_SONGERROR 0x2C |
There has been an error while playing the song.
The value of param is MM_MAIN or MM_JINGLE, depending on the song that has had the error.
At the moment, the only way this event can be triggered is if Maxmod is asked to play a song with more channels than available for the layer. Jingles always have 4 available channels. On DS, main modules have 32 available channels. On GBA, the user decides how many channels are available when calling mmInit()
or mmInitDefault()
.
#define MMCB_SONGFINISHED 0x2B |
A song has finished.
This event occurs when a module has finished playing the last pattern and has stopped active status. param is MM_MAIN if the main module has finished or MM_JINGLE if the jingle has finished.
#define MMCB_SONGMESSAGE 0x2A |
A special effect has been found in a song.
This event occurs when an SFx (S3M/IT) or EFx (MOD/XM) effect is parsed from the pattern data. If you have an event handler installed it will be forwarded to there.
Param contains 'x' from SFx/EFx in the 4 low bits, and the layer in the top 4 bits (MM_MAIN or MM_JINGLE).
For example, if the jingle is a S3M file with a SF2 effect, param will contain ((MM_JINGLE << 4) | 2)
.
The chosen effects aren't really used by most songs, it's your responsibility to add them to it to get events when you need them for your application.